Maya I - Introduction to 3D Modeling


Introductory Maya training with Maya animation experts

Maya has become one of the foremost 3D packages in the film industry. Participants in this Maya I training course will explore the Maya interface, workflow and production pipeline. The course includes an in-depth analysis of the modeling and texturing process. The class will also introduce students to basic rigging, blendshapes and other character animation functions.

During the course, you’ll use many of Maya’s high-end modeling tools to create a fully modeled, textured, lit and rendered interior set design. You’ll also construct a game character and a higher-poly organic head. And you’ll do basic rigging for a pre-built character including blendshape (for facial animation) setup and use these rigs for basic character animation.

Click Here to see the full five-day course outline in PDF format.

Maya I - Introduction to 3D Modeling

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Course Details
Course Details
Skill Level
Introductory
Prerequisites
No experience necessary
When & How Long
Summer 2009 | 5 Day Course | M-F 9am - 5pm
Software Used
Maya
Certification/Credit Offered
DMA - Maya Certification
Stanford Continuing Studies Credit
Learn more
DMA Instructors
View 3D and Video Game Instructors
Related and Recommended Courses
In addition to being offered as a stand-alone class, this course can also be taken as part of a DMA multi-week series. Please review the complete schedule for the location that you will be attending to see a listing of more advanced and complimentary courses.
Locations & Dates
Stanford University
June 22 - 26
University of California, Irvine
June 29 - July 3
Stanford University
July 6 - 10
The University of Texas at Austin
July 20 - 24
Brown University
July 20 - 24
Harvard University
Aug 10 - 14
Stanford University
Aug 17 - 21
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